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Showing posts with label Sega. Show all posts
Showing posts with label Sega. Show all posts
Wednesday, January 19, 2011
New Information on Super Monkey Ball 3D
Check out some all new screenshots and a new trailer for the upcoming Nintendo 3DS title Super Monkey Ball 3D which will be releasing sometime this Spring. Aside from an all new Monkey Ball game which can be controlled using the 3DS's Circle Pad or tilting the 3DS, three new game modes will be included including new puzzles, Monkey Race, and Monkey Fight.
Stay tuned to GamersCast Podcast for more information and coverage of Super Monkey Ball 3D and all of your favorite games.
Friday, January 14, 2011
Dreamcast Collection Brings Back Awesome Memories
We here at GamersCast know that plenty of our fans share a never ending love for Sega's last console, the Sega Dreamcast. Although another Sega console may not ever arrive, the chance to play our favorite Dreamcast games is something that we all crave and Sega has made us all very happy.
Today Sega has announced The Dreamcast Collection for Xbox 360 and for digital download on PC. The compilation will include four classic Dreamcast titles including the already re-released Sonic Adventure and Crazy Taxi as well as Sega Bass Fishing and Space Channel 5: Part 2.
Both versions of the compilation will give each game enhanced graphics and the Xbox 360 version will give each game achievements and online leaderboards as well. Look for The Dreamcast Collection when it arrives on store shelves for Xbox 360 and for download on PC on February 22.
Stay tuned to GamersCast for more information on The Dreamcast Collection as it arrives.
Sunday, December 05, 2010
Sonic Free Riders Review
Kinect’s launch lineup is filled with a fairly small variety of games. There are sports games, fitness games, dancing games, and racing games. Sonic Free Riders from Sega is one of the few racing games that launched with Kinect. Is Sonic the Hedgehog’s first Kinect title worth playing or should Sonic just stop trying?
Sonic Free Riders is the third game in the Sonic Riders series. The racing game has Sonic and his pals riding hoverboards and motorcycles known as Extreme Gear as they collect rings and various items to attack opponents as they speed towards the finish line. Surprisingly, there is a lot of depth to this title that is rare to see in launch titles. Free Riders is heavy in content from four Gran Prix story lines, sixteen different track variations, multiple game modes and offline as well as online multiplayer. There is definitely more to chew on in Sonic Free Riders than most Kinect games available. Getting into just about everything this game has to offer can take a lot of time.
The gran prix modes feature your favorite Sonic characters competing to be better than the rest. Team Sonic, Team Babylon, Team Rose, and Team Dark are in deep competition. The storylines are all connected but always makes the team you are playing as the winners. The cutscenes look like they were added at the last minute with just pictures of characters with very few animations. At least the voice acting is slightly better than what has been seen in past Sonic titles. There are 10 missions in each team which involve grabbing rings, grinding on rails, and racing. The first nine missions for each team are relatively easy but the difficulty spike goes up way too much for the tenth mission which at times can feel impossible compared to the previous missions.
Racing in the game is very fun. Learning each map and learning to use each gear part which can be equipped to your Extreme Gear can take some time which makes you want to keep playing. Gameplay can also change within each map so you can be swimming or operating a mine cart which changes the way you can play and the way you move your body. There are so many different controls to be learned but most of them are self explanatory, especially with items. It is pretty amazing how many different gestures and control Sonic Team implemented so early in Kinect’s lifetime. As cool as they are, the controls were also one of the biggest problems I had with the game. Turning is sometimes not as easy as it seems. It can be difficult plenty of times. The game also had trouble registering whether or not I was leaning forward to make a large jump when on the hoverboard. Calibrating before each and every race is also a pain. These setbacks can be easily overlooked as you get better acquainted with Free Riders.
Sonic Free Riders is a nice looking game. It’s great use of lighting and animation definitely makes it one of the best looking Kinect games around. The voice acting as I said is definitely better than what has been seen in most Sonic games. Tails actually does not sound like a girl! The only complaint about voices is that characters will sometimes say things out of context. When you win, your character may be saying something that was meant to be said when you would lose. The main menus can also take a while to navigate and the flicking gesture that you must use sometimes does not do what you want it to do. Voice commands help but they don’t always work.
Multiplayer is also another whole mode. There are offline modes as well as online. Both are very fun and bring even more value to the game. Free Riders is definitely a fun game to play with friends and family.
Overall, Sonic Free Riders is a great racing game and a fun Kinect launch title. Its controls are easily the biggest letdown due to turning and jumping being unresponsive but this is definitely a full featured game. If you are looking for a fun Kinect title with a lot of value, this may be the one you are looking for.
Final Score: 7.8/10
Thanks to Sega for providing us with a copy for review!
Also watch out for the audio review coming soon the GamersCast Podacast feed
If you would like to contact the author of this post, feel free to email him at adam@gamerscastpodcast.com.
Thursday, November 04, 2010
Sonic Free Riders Has Released!
Tuesday, November 02, 2010
Sonic Free Riders Multiplayer Trailer
Check out the all new trailer for the Kinect launch title Sonic Free Riders which shows off all of the amazing multiplayer modes the game has to offer. The multiplayer modes include a Vs. mode for two players in the same room to go head to head, a co-op mode where players will need to "link up" and work together. There is also a relay mode for four players working in teams of two to jump in and out to work together and get to the finish. To top it all off, the game also contains online multiplayer. Sonic Free Riders definitely looks to have the most features of any game in the Kinect launch lineup. Check out Sonic Free Riders when it launches with Kinect in only two days! Keep visiting the GamersCast news feed for more Sonic Free Riders coverage when it arrives.
Wednesday, October 20, 2010
Sonic Free Riders Introduction Trailer
Check out the all new trailer for Sonic Free Riders which showcases how players will use their body to control your favorite Sonic character and this trailer serves as an introduction for the game. Be sure to double click the trailer to can see the whole screen. Check out Sonic Free Riders when it releases alongside the Kinect sensor on November 4 and stay tuned for more coverage of the game in the coming days and weeks.
Thursday, September 30, 2010
Sonic Free Riders Gets Dated
Sega's first game to ever use full body motion controls has finally found itself a release date. Sonic Free Riders will be a Kinect launch title as it launches day and date with the Kinect sensor on Thursday, November 4. This is the third installment in the Sonic Riders franchise and will allow the player to race in many different types of environments and controlling different hover boards and bikes using only their body making it an incredibly unique experience unlike anything in a Sonic game. Expect yourself to be twisting, turning, and jumping with your favorite Sonic character in a little over one month. Stay tuned for more coverage of Sonic Free Riders as it gets close to the launch of the game and the Kinect sensor.
Wednesday, September 29, 2010
Super Monkey Ball Coming to Nintendo 3DS
Sega has announced today that Sega Studio Japan is developing an all new entry in the Super Monkey Ball franchise exclusively for Nintendo 3DS. This makes sense since after all, Super Monkey Ball would be a perfect fit with 3DS features such as the motion sensor and would look amazing in 3D. Super Monkey Ball will include many different game types including single player puzzle levels, Monkey Race, and Monkey Fight. Up to four players will be able to battle it out via a wireless connection. As for controls, players will have the option of using either the 3DS's slide pad or motion controls. Look for Super Monkey Ball for Nintendo 3DS sometime in 2011
Saturday, September 25, 2010
Dreamcast Games Get New Life on Consoles
It has been eleven years since the launch of Sega Dreamcast in the United States. This brilliant system had a young life but during that life, it brought many classic titles that are still talked about to this day. Sega will finally be re-releasing some amazing Dreamcast games for digital distribution via Xbox Live Arcade and PlayStation Network. The first two games to receive this treatment are Sonic Adventure and Crazy Taxi
Sonic Adventure, which is available now received new high resolution graphics, surround sound, online leaderboards, and achievements and trophies as well as avatar rewards and Home rewards. Sonic Adventure costs $10 and also has the Director's Cut (originally available on Nintendo GameCube) available as downloadable content for only five more dollars. This upgrade gives the game new missions and the ability to play as Metal Sonic.
Crazy Taxi will also receive the same new features and will most likely cost $10. Crazy Taxi will release sometime this Fall.
Thursday, September 16, 2010
New Sonic Free Riders Screenshots
Monday, June 09, 2008
Super Monkey Ball on iPhone/Touch!
They're still bragging......
They're bringing up developers to show off what they made...
Sega is coming on Stage!!! Now, they're showing off Super Monkey Ball for iPhone/Touch!
They made 4 stages in two weeks.... 110 STAGES IN FINAL GAME!!!!!! 4 chooseable characters.
Now they're showing the 110th level, to show off how well the motion controls work!
"Instantly Fun"
Super Monkey Ball will be available on App Store Launch for $9.99!
Get the GamersCast Newsletter! All of the quality news you would find here can be sent directly to your e-mail's inbox or Wii's Message Board the instant news is posted here! Simply send an e-mail to GCnewsletter@gmail.com or register GCnewsletter@gmail.com into your Nintendo Wii's Address Book to subscribe!
They're bringing up developers to show off what they made...
Sega is coming on Stage!!! Now, they're showing off Super Monkey Ball for iPhone/Touch!
They made 4 stages in two weeks.... 110 STAGES IN FINAL GAME!!!!!! 4 chooseable characters.
Now they're showing the 110th level, to show off how well the motion controls work!
"Instantly Fun"
Super Monkey Ball will be available on App Store Launch for $9.99!
Get the GamersCast Newsletter! All of the quality news you would find here can be sent directly to your e-mail's inbox or Wii's Message Board the instant news is posted here! Simply send an e-mail to GCnewsletter@gmail.com or register GCnewsletter@gmail.com into your Nintendo Wii's Address Book to subscribe!
Wednesday, October 10, 2007
Nintendo Fall Press Conference 2007 (HUGE News)
Here are all of the highlights of the Nintendo Fall Press Conference in Japan
- Fire Emblem DS announced
- Super Mario Stadium Baseball for Wii announced
- 2 new channels shown -
- 1. Check Mii Out Channel this November in Japan
- 2. New channel for downloading demos and trailers on your DS (Everybody's Nintendo Channel)
- WiiWare titles unveiled -
- 1. Dr. Mario Wii with Wi-Fi
- 2. Pokemon Farm: import Pokemon from Diamond and Pearl and send pics of Miis and Pokemon together to friends or play with pokemon in ranch setting using Miis
- 3. New Final Fantasy:Crystal Chronicles
- These along with many other WiiWare titles to be released soon
- Over 100 WiiWare titles in development
- Mario Kart Wii will have motorcycles as a type of vehicle
- Mario and Sonic at the Olympic Games has gone gold
- Super Smash Bros. Brawl has been delayed (1/24/08 in Japan no word on delay anywhere else)
- Sonic the Hedgehog has been confirmed to be a playable character in Super Smash Bros. Brawl (FINALLY!!!!!) new footage shown
- Online Co-Op confirmed for Super Smash Bros. Brawl
- Wii Fit will release in Japan on 12/1/07 for 8,800 yen (about $75)
Get the GamersCast Newsletter! All of the quality news you would find here can be sent directly to your e-mail's inbox or Wii's Message Board the instant news is posted here! Simply send an e-mail to GCnewsletter@gmail.com or register GCnewsletter@gmail.com into your Nintendo Wii's Address Book to subscribe!
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Wednesday, August 22, 2007
GC 2007: Sonic Riders: Zero Gravity Announced
A sequal to Sonic Riders has been announced at GC today. It has been dubbed Sonic Riders: Zero Gravity. It will be coming out for both the PS2 and the Wii next February at an MSRP of $49.99. This time around, nothing has yet been said about a PC version, and apparently Sega continues to endorse the PS2, as with many other developers. Strange, isn't it?
As of now, the Wii version will be using the controller's motion sensitivity instead of the Wii Wheel, which should be available by the time this game ships. But, we'll continue to keep you guys posted.
Get the GamersCast Newsletter! All of the quality news you would find here can be sent directly to your e-mail's inbox or Wii's Message Board the instant news is posted here! Simply send an e-mail to GCnewsletter@gmail.com or register GCnewsletter@gmail.com into your Nintendo Wii's Address Book to subscribe!
As of now, the Wii version will be using the controller's motion sensitivity instead of the Wii Wheel, which should be available by the time this game ships. But, we'll continue to keep you guys posted.
Get the GamersCast Newsletter! All of the quality news you would find here can be sent directly to your e-mail's inbox or Wii's Message Board the instant news is posted here! Simply send an e-mail to GCnewsletter@gmail.com or register GCnewsletter@gmail.com into your Nintendo Wii's Address Book to subscribe!
Wednesday, March 28, 2007
Old Rivals come together at last.....
Back in the 1990s, Mario, who was known as the king of platformers was challenged by Sega's blue hedgehog, Sonic. And so throughout the 16-bit console wars the two combat, though it was hard to tell which was better, until Mario took the 1st leap into 64-bit gaming with Super Mario 64. Sonic attempted the feat a few years later on the Dreamcast, not making nearly as much noise. So, in the minds of gamers, Mario was the clear winner. However, this rivalry became legendary.
Just today, Sega and Nintendo had announced a new game where both Sonic and Mario would be present, entitled, "Sonic & Mario at the Olympics" The game has been set for a Christmas Day release in both Japan and Europe, though it's estimated the US release will be in the same time frame. The game will be playable for both the Nintendo DS and the Wii. Though the game is primarily being developed by Sega, Shigeru Miyamoto will also be taking a lead role in the development, and characters from both franchises will be present.
Of course, the question then came up about Sonic being playable in Super Smash Brothers Brawl, but both Sega and Nintendo refused to comment.
But hey, maybe this could finally be the game to turn around the slump that the Sonic series has been going through! Only time will tell.
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